It’s important to mention that for music listening, 24-bit 96kHz high-resolution Bluetooth streaming is supported using Snapdragon Sound and Qualcomm aptX Adaptive audio technology.
As far as gaming goes, the S3 Gen 2 is optimized for adapters used in audio sources. For example, when paired with Qualcomm S5 and S3 Gen 2 based earbuds and headsets, it should be able to offer solid connectivity and dynamic latency adaptation based on the external RF environment.
Basically, this means that gamers will be able to walk away from their consoles or PC and still hear the sound of their games and chat with no interruptions to the audio. No word on when exactly the first products packing the new sound platform will be available on the market, but it’s likely that will happen sometime this year.